Makefile Generation Mistake On Ccs For Mac

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Makefile generation mistake on ccs for machine

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I wrote some ‘commercial’ arduino code (used in some projects that you can build) and while I’m ok at doing makefiles (my project did use them about 3 or 4 yrs ago when I started) my target audience of ‘makers’ will usually not understand the makefile idea and they need the IDE. This is what I like about arduino; I can live with the cli and emacs and gcc and makefiles; but others can just load the ino/cpp files into the IDE and have at it. Everyone can be happy. I call that a huge win, actually. I agree, It’s easier for the knowledgeable to work around the crappy IDE than for the newbie to deal with make.

I use Atmel Studio, which isn’t great but it’s very good. Then I release my code to my students and the public, who can use the Arduino IDE, keeping it easy. I will try this Makefile, I’ve tried other before.

But it usually means giving up the Arduino IDE compatibility, which misses the point of Arduino. If one wants straight AVR code, use avr-gcc/avrdude tool set.

If you loose Arduino IDE compatibility the is it Arduino still? It took me a long time to get into the whole Arduino thing, because of the uhmmm let’s call it “lacking” IDE. But then I found out about VisualMicro which just lets me use Visual Studio 2010 or later, which I also use for work everyday. And other plugins for VisualStudio such as WholeTomato VisualAssistX really help to make Arduino programming fun.

Not to mention the fact that VisualMicro is smart enough to do little things like close the serial terminal when it needs to upload a sketch, and reopen it afterwards. I like command line tools a lot, and I understand how a Makefile can make things easier for scripting things, but for the Arduino audience (i.e. Beginning programmers) I think Atmel Studio or Visual Studio with VisualMicro is the way to go. Now you just need to put these instructions back into the arduino-makefile README, or at least a TUTORIAL file in the repo. Even then, it’s kind of a roundabout way to go. Lots of settings, paths, files, etc to all manage. Again, we are confronted with the paradox of the Arduino IDE: It is a terrible piece of junk, but it is very easy to use, and to get something working.

It still emulates the odd compile path of building up the core.a archive, then linking it at the end. One of these days, I am just going to make an Arudino veneer on top of NetBeans. Regular old NetBeans.

MicroChip uses it for their whole IDE, and other than the slowness, it is actually quite good. Yes, an Arduino plug for netBeans already exists, but it’s a pretty horrible roundabout thing.

Someone could just roll a whole ArudinoBeans package, with support for just a simple “New Arduino Project”, all the examples, etc. What would be pretty awesome is having the ability to use Arduino libraries in an AVR development setup (Atmel Studio). Sure you’ll have to be aware of the various hardware resources used by the various libraries but it would mean that you can easily leverage the hundreds of Arduino Libraries in your code without having to be tied to the limited Arduino IDE and the ‘setup, loop’ structure. And this is possible. Simply create a static library containing all the Arduino Core libraries. Be sure to comment out the main function and setup and loop function prototypes in main.cpp.

Makefile Generation Mistake On Ccs For Machine

Additional libraries can be included as sourceat least this is what the Arduino IDE does behind the scenes. Arduino has launched a new project called “Arduino Builder” which is a command line binary tool to compile Arduino code. It is currently in beta but very soon it will replace the Java builder included in the IDE.

It takes care of a lot of steps like automatic protype generation and dealing with libraries and dependencies If you want to use your IDE of choice but wanto to make sure yoy’re 100% compatible with the Arduino IDE this is the tool you should be using (it also supports all the different implementations of Arduino provided by the community) enjoy Here is the source code (from the readme) “This tool is able to parse Arduino Hardware specifications, properly run gcc and produce compiled sketches. An Arduino sketch differs from a standard C program in that it misses a main (provided by the Arduino core), function prototypes are not mandatory, and libraries inclusion is automagic (you just have to #include them). This tool generates function prototypes and gathers library paths, providing gcc with all the needed -I params.”.